Thursday 27 September 2012

Warbreakers - Concept doodles

A couple of quick speedpaints to try and establish the correct atmosphere (partly for me,  partly for the game).  First, something nice and cinematic...
Followed by something a little closer to an in-game screen

In terms of game scale, I'm leaning towards something more tactical than strategic, like Company of Heroes, as it means the vehicle models can be a bit more detailed and interesting than for a larger-scale game like Command and Conquer.

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